LorcannModding
Just tinkering with games, tweaking AI, and building cool stuff.
I mod games because I love changing how they work. I mostly focus on tweaking NPC behavior, messing around with game physics, and creating systems that make virtual worlds feel a bit more alive and less predictable.
What I'm Working On
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AI & Behavior Tweaks: Experimenting with NPC logic and agent behaviors to see how they react when you give them more freedom.
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Fun & Mechanics: Overriding default game rules and modifying systems to create new, unexpected gameplay loops.
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Tooling & Infrastructure: Full-stack when needed, CLI tools, backend services, everything that makes a project ship.
My Approach
- Keep it Simple: I prefer clean, modular code that does its job without breaking the rest of the game.
- Easy to Tweak: Everything is built to be configurable first. You can easily change settings in a config file without needing to recompile anything.
- Community & Play: I build things to be useful and fun for other players. The mods run smoothly in the background so you can just focus on the game.